Cultural heritage institutions nowadays face the important challenge of making their collections more engaging to visitors, while exploiting, in new forms of cultural interactive experiences, the recently developed digital libraries. CHESS is all about the research, implementation, and evaluation of an innovative technological framework that enables both experiencing personalized interactive stories of cultural sites and the authoring of these by the cultural content experts.
These interactive scripted visits are in straight connection with the visitors’ preferences making the cultural visit, a wonderful personalized experience. Essentially, the CHESS project proposes to create narrative-driven cultural “adventures” through hybrid structures, which would continuously adapt to their visitors, extend over space and time, and involve multiple users.